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| Buyer advice | Preparing AI insights | |
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| Overview | ||
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| Price | €30.00 €40.00 | €99.50 |
| Availability | Not specified | In stock |
| CockpitSquare overview | A USB joystick controller board for custom flight-simulator cockpit controls. It provides six analogue axes, 20 direct button inputs, one HAT/POV switch, and standard USB HID gamepad operation for assignment in Windows and compatible simulator software. | A USB input controller board for connecting up to 32 push buttons to a computer. It appears to the Windows operating system as a standard game controller, allowing buttons to be assigned in compatible flight-simulation software. |
| Aircraft | Not specified | Not specified |
| Aviation category | Universal / Generic | Universal / Generic |
| Compatibility & connections | ||
| Supported simulators | Microsoft Flight Simulator / Prepar3D / X-Plane: Compatible as a standard USB HID game-controller device; specific simulator versions are not stated. ProSim / PMDG / Zibo: Compatible through the add-on or simulator input-assignment system; named-function availability depends on the add-on. | FSX: Supported Prepar3D: Supported DCS World: Supported X-Plane: Supported; version unspecified Microsoft Flight Simulator: Supported; version unspecified |
| Connections | USB: USB 2.0 Full-Speed, 12 Mbps; presented as a USB HID gamepad. IDC Connectors: The product page states that the board is ready to be connected using IDC connectors. | USB: USB connection; recognized as a standard game controller Button terminals: Screw terminals for connected push buttons |
| Software requirements | Windows: Windows 7, Windows 10, and Windows 11 are listed as compatible on the product page; the manual specifically documents Windows 10/11 verification. Arduino IDE: Required for firmware development or reloading according to the manual. | Driver software: Not required Special configuration software: Not required; buttons are defined within the chosen flight simulator software |
| Physical requirements | Analogue controls: Potentiometers are required for the six analogue inputs and must use a 3.3 V reference and common ground. Digital controls: External switches or buttons connect the direct inputs to ground; the HAT/POV inputs also switch to ground. USB data cable: A data-capable USB cable is required for USB operation or troubleshooting. | External controls: Up to 32 push buttons can be connected Wiring: Push buttons connect through screw terminals |
| Hardware compatibility | Not specified | Not specified |
| Simulator add-on compatibility | Input protocol: Standard USB HID axes, buttons, and HAT data; simulator or add-on mapping is required. | Not specified |
| Dimensions & details | ||
| Product dimensions | Not specified | Not specified |
| Product weight | Not specified | Weight: 0.2 kg |
| Additional factual details | Analogue axes: 6 axes; the product page states 10-bit resolution, while the manual specifies 12-bit raw ADC input for the documented firmware. Direct button inputs: 20 direct button inputs. HAT / POV: 1 HAT/POV switch, reported as an eight-direction control in the manual. USB report rate: Approximately every 4 ms, around 250 Hz, according to the manual. Calibration: Firmware-based calibration stored in non-volatile memory. Reference: S7NG-GEN-B-NL-A20-2808. Product version: V2; the product page lists Version V1, apparently referring to the listed firmware or data-sheet entry. | Digital inputs: 32 Device identification: Four dip switches set the controller identification Maximum quantity: Up to 16 controller boards can be connected to one PC Maximum expansion: Up to 512 push buttons with 16 boards Operating system recognition: Recognized under Windows as a standard Game Controller SKU: 104015 |
